This set took inspiration from European McDonald's restaurant architecture, namely the ones I am able to visit here in my homeland, Italy. It was a blast to create and I had a lot of fun experimenting with scrolling textures and see where can I push them. The set features all the items you are required by the game to have for a restaurant to work in the DLC pack "Dine Out" plus some extra clutter items to really customize your build. All the geometry for the assets was created in Blender, textured in Photoshop / Substance Painter and some texture bakes were done in Blender, some in Marmoset Toolbag. All assets have a complete texture set: Diffuse, Normal, Snow Mask (when needed), Specular Map and Emission / Light Map.