This set was inspired by concept art pieces from a community vote for a fan-voted DLC pack for The Sims. The set is a modern take on an arcade build. It features assets with a complete texture set made up of a diffuse, normal, specular, snow mask (when needed) and emission map. Some noteworthy shader work includes the Additive shader used on the light rays of the arcade machine and the arcade machine's screen which is a scrolling light shader. The additive shader was particularly hard to reverse engineer but I eventually figured out the last shader entry needed for it to work, which was a UV Selection value, telling the game to use UV layer 1.