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Salarian - Fan Art

Here's a model i made for school back in 2020: a Salarian head sculpt. I made this head mesh with Zbrush, later retopologized in Autodesk Maya and then textured fully in photoshop (we hadn't studied the Substance suite yet).

Texture Set

Texture Set

UV and Topology

UV and Topology

Front and back

Front and back

Front Render

Front Render