I made this simple hoodie or sweatshirt for the game The Sims 4. The in-game model is a retopology of a high poly model created from scratch in Marvelous Designer. The bakes were done in Marmoset Toolbag as it was the best looking result out of the few ones i tried, namely Blender and Substance 3D Painter.
In The Sims 4, character model textures are laid on a 1024x2048 texture space. They have defined areas for the various types of garments in the character creator. My hoodie perfectly fits the "Tops" area, which covers the top portion of a sim's body plus extra space on the bottom right for additional pieces that wouldn't fit projected onto the body.